Monday, May 4, 2009

Done! ...sort of






 -Based on the badass painting "Dirt and Blood" by Brom.    bromart.com

Done for now, anyway. There's a couple of things that I feel need to be fixed before I can call it.
But for where it's at now I'm pretty happy with the results. The colors are pretty off right now, though. Can't wait to do a real render with mental ray; til then Zbrush screenshots and turntables will do.

Thursday, April 30, 2009

Different update


An update on a different project. A few posts down I showed some shots of this street scene and said I would completely re-work the lighting, and here's what I have so far. I basically deleted every single light in the original scene and just started from scratch. I'm also playing with glow effects and some depth of field on the camera to help add to the soft, sort of dreamy-ish look I'm going for.

Tuesday, April 28, 2009

Color pass...and dirty shoes


First pass of color/texture for the body. It all still needs work, but the shoes are getting close.

Tuesday, April 21, 2009

Progress

He's finally starting to come together. Next is the grass, falling leaves and a bit more tweaking. Then it's coloring time!

Thursday, April 9, 2009

Coat and hands start


So when I started sculpting the hand I realized that this dude has impossibly long fingers. I debated whether or not I should make them more anatomically correct, but decided that I should just remain faithful to the original painting and keep the stylization; I mean a floating vampire isn't exactly realistic to begin with. And if Brom painted it that way, then dammit that's good enough for me.

Sunday, April 5, 2009

Sculpting start

First ZBrush update; I figured I'd start with the head and work my way down. About 60% done, need to refine some shapes and pop some eyes in there tomorrow.

Friday, April 3, 2009

Progress

Almost ready for ZBrush tomorrow.

Friday, March 20, 2009

and more projects

Someone wanted to see some closer-up shots of the cabin scene.





Still needs work, but I'm letting it sit for now while I spend more time on these other projects..



Modeling/texturing done by yours truly with lighting courtesy of my friend Brian. Though I definitely think his lighting is awesome, I'll be re-working it and taking it in a slightly different direction in order to show more of the models I'll be adding.

In the meantime, I'm also chippin away at a character model.

Based on this fantastic painting by Brom called "Dirt and Blood".


I'm working on recreating this entire piece in 3d, down to the falling leaves. So far I've got an almost sort-of-completed base mesh.






His coat still needs a top collar as well as buttons, and his pants, hands and shoes need more work. And then he needs a face, which I may just completely end up doing in Zbrush.

Saturday, March 14, 2009

More progress





I'll hopefully be adding more details and tweaking the lights/shadows before the deadline on Monday.

Tuesday, March 10, 2009

Progress




So instead of creating an entire environment for this scene, I decided to just slap it on a turntable and call it a "set piece" for now. I'll be adding some low-lying fog and little details and things to the ground to break up the vanilla, as well as adding some more final lighting in here soon.